CreatePlaceAsync is not respecting the max player count of the template place

Simply put, when I use CreatePlaceAsync, the function is creating a place with a max player count that does not reflect the max players that the template has.

For example, my template place has a max player count of 100.
But every place created from this template has a max player count of 50.

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4 posts were merged into an existing topic: CreatePlaceAsync() does not copy template place configurations