Hello,
I am trying to make a GUI that updates SERVER information every 2-3 seconds.
The information would be put into an IntValue and the Client would access it from ReplicatedStorage
I was trying to use game:GetService('Stats')
for the information but I don’t have the required permission level needed to access them.
Does anyone know any other way to access stats or anyway to calculate stats?
Note: I’m looking for-
Heartbeat, PhysicsFPS, Ping, NetworkSend, NetworkReceived and Memory
If it’s not possible at all, it’s okay I’m just curious if I can because it would be really cool.
Thanks,