Hi there! So recently I have been looking to create a matchmaking system, and I have been looking into Memory stores to do that. Right now, I’m a bit confused about how you would go about creating something like this, so some guidance on how I should go about the system or a more in depth explanation of how I could use the memory stores would be greatly appreciated from anyone
Right now, from what I can understand, you have to use sorted maps to temporarily store data from different servers using Keys and Values. It’s a tiny bit vague on the tutorial page, so I’m not exactly sure how you would actually create a sorted map and store data into it.
Any explanations and tips are welcome