Creating a new server if a player can’t find a specific server

This is my first ever post so sorry if it’s not the right category or format.

Hypothetically if I was to make a game and in the game a player can build (a base) wherever they want on a large map. Then when they rejoin the game, their saved build loads in the same spot.

My question is, is it possible to make it so that incase there’s already a player’s build in the same spot as you, it teleports you to a server where that spot is empty. If there aren’t any servers where that spot is empty then it creates a new one for you.

I’m just curious to know if that’s possible, thanks.

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Their would be the limitation of how many servers you can create and then you would need to implement a very good checker but yes you would, you could just create a custom server system so it teleports you to reserves servers as well as normal servers then just create a reserved server for the player.

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