How can I make a script that makes a new server but not using a Reserve server
This is not possible in roblox (besides ReserveServer
)
only possible if youβre teleporting a player to a place where only 1 player is allowed, otherwise :ReserveServer is the only way
ok, so I guess ReserverServer is only the way but how could players teleport into it?
Not to be that guy, but
This is all on the documentation
you could use :TeleportToPrivateServer() to teleport an array of players to a new server from :ReserveServer(), since this is the only way of teleporting people to a new server
hereβs a little example
local tps = game:GetService("TeleportService") -- getting teleport service
local placeID = --your place id here
local privServer = tps:ReserveServer(placeID) -- basically gets a access code, meaning a private code teleport
local players = {}
for i,v in pairs(game.Players:GetChildren()) do
table.insert(players, v)
end -- you can use your own way of getting players, just make sure you put your players in a array or table for tps:TeleportToPrivateServer() to work
tps:TeleportToPrivateServer(placeID, privServer, players) -- teleporting players to the place's private server
keep in mind these are considered private servers by roblox, so players wont be able to join these servers (unless they somehow get the serverβs access code or they were teleported to these servers)
sorry for a late response but i hope this helps you out