Hey Devs,
I am currently creating a pet system for my game, and am trying to code the module script to sort the pets by rarity.
I already have folders made for which pets are which rarity, but I am not sure how I would code them into the table.
It is currently coded as:
["Exotic"] = {game.ReplicatedStorage.Pets.Exotic:GetChildren()};
for each rarity
However, whenever I print the table, there is always another table inside of the “Exotic” Table.