Greetings, I’m currently attempting to make a Air-Ship that the Player can pilot, I’ve not really worked with BodyVelocity, BodyPositions etc. In quite some time and was wondering what the best method would be to create the ship?
The ship will have two segments, the Exterior and the Interior - This is so I can build larger interiors and pass them off as the interior of the ship that is currently being piloted.
Unsure whether or not it’s best to have the Exterior of the Ship anchored as opposed to Unanchored and move it using: for = 1,etc
I aim for it to be simple piloting, so IE - Moving forwards, Rotating left and right and moving up and down.
The ship will use WASD controls:
W = Forward / Increasing Speed.
A = Face left.
D = Face right.
S = Decrease speed.
What would be the best method of doing this?