Creating basic M1's in a battle ground game

Currently trying to create m1’s for a character in a battle grounds im making. Problem is, I don’t know how to make the m1’s. A video or post would be nice if you can provide it at all. All I’m trying to do is basic 4 combo chain and air combo’s. If you can help is will be appreciated!

Huh? Is this for an M1 gun (does that even exist??) or are you talking about stringing together animations based upon the “basic 4 combo chain and air combo’s” comment?

ya no gun, literally just melee attacks.

You can detect the mouse clicks on the client and create a hitbox (on the client as well). Then fire a remote event if anything hits the hitbox and do the following:

  1. Check if the distance between the target and player is reasonable

  2. Make sure the target has a humanoid

  3. Deal damage to the other player and place this player on cooldown if needed.