Creating basic M1's in a battle ground game

Currently trying to create m1’s for a character in a battle grounds im making. Problem is, I don’t know how to make the m1’s. A video or post would be nice if you can provide it at all. All I’m trying to do is basic 4 combo chain and air combo’s. If you can help is will be appreciated!

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Huh? Is this for an M1 gun (does that even exist??) or are you talking about stringing together animations based upon the “basic 4 combo chain and air combo’s” comment?

ya no gun, literally just melee attacks.

You can detect the mouse clicks on the client and create a hitbox (on the client as well). Then fire a remote event if anything hits the hitbox and do the following:

  1. Check if the distance between the target and player is reasonable

  2. Make sure the target has a humanoid

  3. Deal damage to the other player and place this player on cooldown if needed.


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