The game mechanics here are simple, the longer you hover your mouse over the animatronic, the less transparent he gets. When he’s fully visible, he will attack.
The problem is, the characters boundaries.
If the player hovers ANYWHERE in this box, it will count as a MouseHover, even though they are not ACTUALLY hovered over the animatronic itself.
I want to know if you can make custom shapes, so that I can basically carve out the animatronic.
I’m aware that there’s probably a plugin out there that allows you to do so, but otherwise the only way you can make custom image shapes is either making that image a .png or using objects and ViewportFrames.
well since you’d only need to hover on its face, you could use a rotated frame with UICorner as the hitbox (could also stack more frames and loop over them to use it as 1 hitbox if nessecary)