Hello, I’m curious to know how would you implement custom weapons into your game if you plan on creating a custom inventory system and not using the default Backpack. Would you still use Tools? Or would using custom scripted models that the player “equips” be too complicated? I guess what I’m asking is, can the functionality of Tools be extended past just the default backpack and do they allow the use of complex animations?
You can overwrite roblox system, for that you will have to modify the backpack and make it look like you are using an external inventory system that isn’t the roblox defaualt backpack, obviously it isn’t easy but not impoossible.