Creating new images in studio with same name as previously created bug

Basically, when you create an Image from studio with say the name ‘Test’ right. Now, if I go to Game Explorer>Images>Test and go ‘Remove From Game’ it removes the image from the tab. Let’s say this image is ‘Test’
Play

But, if I was to now upload a new image, call it ‘Test’ as well, it uploads the original image that I just removed. This is the new ‘Test’ Image
Edit

However, when I go to set an ImageLabel.Image to Test, it will show the original Test (that play button)

This is becomming incredibly frustrating, as I am having to constantly give new names to Images when I update them. Once I chose Remove From Game that image should be gone forever, but it still shows up?

I know in the past I used to have to go to my Decals and remove the old image from my inventory, but I can’t do that now. Any ways of fixing this?

EDIT I have found a ‘fix’, renaming the original item to something different/random and leaving the newer image as is works. However, this is incredibly tedious for something that shouldn’t be occurring. Imagine having to re-upload and rename thousands of images because of this bug

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I can also confirm this happens - I end up having to close and reopen the place to refresh the textures.