Creating swirling line particle effects around a projectile

Hi guys,
I wanted to recreate this air blast from Korra but I’m horrible at particle effects

[around 2:31 to 3:09](https:// www.youtube.com/watch?v=GLPlQXQSfxs)

The projectile has several moving lines around it that swirl as it travels, like in this picture. I have the projectile itself down, I just can’t think of how to do the outside lines that travel behind the projectile. How should I go about creating this effect?

Just get a few trails at either end of a part and spin the part using CFrame or Tween?

That works, but the trails are constrained to the length of the attachments on the part, which doesn’t really make it spiral outward.

Sorry, my original image wasn’t super clear, but I wanna get an effect more like this, where the swirls spread outward as they get further away.

Then you could use particles for that? Add some attachments and make the particles emit away from the part. Then you could use the Orientation property of the particles to make them look a bit flat.

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