Creating team markers

How would I make team markers that only appears if you are in the same team?

1 Like

Make use of the client.

The nifty thing about the client is if you do something like create a part from the client side, it would only appear for that particular client.

So, in a local script on the client, you could have:

local Players = game:GetService("Players")
local player = Players.LocalPlayer
for _, teammate in pairs(Players:GetPlayers()) do
    if teammate.Team == player.Team and teammate ~= player then
        -- create the marker.
        -- i would create billboard GUIs and adorn them to each player
    end
end
2 Likes

i’ve noticed issues in not handling team changes properly in my team markers… is there a reliable way in a local script to detect when other players characters are loaded, and each time they are loaded?