I have paths and I am trying to create walls with some math, however, the orientation seems to be messing it up or something, when I move the part 2 axis’ are changing.
They are both inside of each other:
local path = Instance.new("Part")
path.Size = Vector3.new(1, thickness, distance)
path.CFrame = CFrame.lookAt(midPosition, p1, Vector3.new(0, 0, 1))
path.Anchored = true
local right_wall = Instance.new("Part")
right_wall.Size = Vector3.new(1, thickness, distance)
right_wall.CFrame = CFrame.new(path.CFrame.X, path.CFrame.Y + (path.CFrame.Y/2), path.CFrame.Z)
right_wall.Anchored = true
right_wall.Orientation = Vector3.new(0, path.Orientation.Y, 0)
right_wall.Parent = path
local left_wall = Instance.new("Part")
left_wall.Size = Vector3.new(1, thickness, distance)
left_wall.CFrame = CFrame.new(path.CFrame.X, path.CFrame.Y - (path.CFrame.Y/2), path.CFrame.Z)
left_wall.Anchored = true
left_wall.Orientation = Vector3.new(0, path.Orientation.Y, 0)
left_wall.Parent = path
path.Parent = workspace