When are we going to get batch writes and/or transactions for datastoreservice?
I remember asking two years ago and the reply was due to budget constraints the engineers couldn’t justify researching it, but recent development has been made for “profiles” which quite frankly I think Roblox needs to realize that is a very useless ergonomics feature that doesn’t distinctively solve anything. Developers can implement session locks trivially, but we cannot ensure data atomicity which requires a lot of engineering effort. Roblox could save developers and players a lot of money by shipping a robust system in place to aid the implementation of trading systems.
Will the new parties system announced at rdc24 will we also get a better privacy settings page? Perhaps more options, like allowing who can make a party with us, allowing us to change who can invite us to team create, marking users as best friends or changing settings individually for each friend? allowing them to invite us to parties while others cannot?
When can we expect to hear more news regarding Avatar Auto-Setup using Partially Complete models and modesty layers being required or not when using Classic Clothing?
In the Opening Keynotes, it was mentioned that there are efforts to making Search and Discovery more transparent for experience creators. Will this be extended for the avatar marketplace as well? (e.g. search, relevancy, and recommendations)
At RDC, customizable matchmaking was brought up. To my understanding, this is usable to matchmake players on initial entry to the gane as well as teleporting to other servers (like skill based matchmade PvP items).
On the topic of matchmaking, a feature I think is important is age based matchmaking. As an adult it feels near impossible to socialize on the platform. It would really improve the quality of playing games and socializing if when I join a server I am placed in a server with peers and potential friends.
Are there any plans or discussions about age based matchmaking? If so, would it utilize confirmed IDs for users who have verified with ID?
Are there any more details about the Open Cloud Engine API for Executing Luau that can be released? Is this the universe scripts that was planned in the past or more limited?
During the Builderman Q&A, David said that one day, there might be a team at Roblox that would be responsible for bringing back classic Roblox items that are not available at this time. I was wondering if you could share more details regarding it. You guys have a huge catalog of original items (with most of them being very desired by the community) and i wanted to know more details about potentially making them limited or bringing them back in some way. I’ve noticed that you started making limited items again and i would like to know if its possible that you turn some of these old items into limiteds based on what David said.
Regarding the Open Cloud Engine API, my question revolves around the API itself, how you would provide an execution environment to the API, and how would a response from this API be generated from said execution environment.
(If this is considered to be two questions, I would prefer an answer to the latter)
With the addition of events comming back are there any plans of contests comming back also? It would be a cool thing to see. (Excluding the inspire 2024 event/contest, I think it would be cool to have like an mesh retexture contest and whatever. )
With the new affiliate program coming to Roblox, is there any bonus after the first 6 months of inviting someone to the website? maybe like a yearly earning or something?
Are there any timelines on the Open Cloud API to exile and change member’s ranks in groups? Many developers who are integrating groups into their experience have to use a user account and cookie token which is relatively sloppy, and an Open Cloud solution would be welcome to many. If not, is there any considerations for legacy support of the existing groups api?
Hello, I wanted to ask another question.
In RDC, you’ve announced Paid Access Games with USD, and while I think this is a great update, I would like to ask this:
Will there ever be regional pricing on Roblox on features such as this? Roblox advertises itself as a global platform, so I believe you should take necessary actions to ensure everyone around the world regardless of economical differences can have a fun and worthwhile experience.
Hey, as shown at RDC24, there’s a new asset manager being worked on, however this new “improved” variant will be merged with the toolbox. Is there any reason behind that? is there any way to keep toolbox as a separate window? I think that would ruin many developers’ workflow if toolbox gets replaced & merged with assets manager…