Creator AMA with Nick and Greg Tomorrow!

When is the new roblox studio UI, stylesheets and etc. going to be released? I’m curious to see about the timeline for these features! https://www.youtube.com/watch?v=ew1xqdWOi8k&list=PLuEQ5BB-Z1PK3EcpypEHHMlc2lknQCJyP&t=742s

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Hi all,

Apologies for the confusion. There will be a separate thread tomorrow for the AMAs so please save your questions for then (or re-ask them)! Thank you.

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Well i have more than a question :

will the Roblox moderation will get improved or overhauled soon ? , the system is doing pretty bad lately with proofs and that made Roblox an untrusted platform for parents and it even got banned in turkey so it is very clear that Roblox must do something to fix the moderation system before getting in more troubles.

will the Roblox recommendation algorithm stops recommending me low quality games that i have never played ? , the recommendation algorithm is very bad at the moment i do not know what improvements Roblox is talking about , the recommendation algorithm is a big part of Roblox it controls how new players see the platform and how much users engage , currently if any one create a new account and open the home page it recommends low quality games that have no effort put into it and let games that their creators worked hard on them die , Roblox must take action to fix the recommendation algorithm if it wants more real users and current users to engage even more

that is all and i hope Roblox get my message to improve their moderation and recommendation algorithm and thanks for reading.

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I wonder if just locking the replies here would be better. :sweat_smile:

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Will there be a major Roblox Studio release in 2025, and what will it include?

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Will be added Russian or other slavic languages soon?

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When is skinned mesh ragdoll support is being added? (Not r15)

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When are the rootmoving animations being added? (walkframes)

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Is unity-styled terrain grass (Image Grasscards) being added anytime soon?

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Hey Nick and Greg! Are there any plans for improving/optimizing roblox’s server ping? And if so how?
Roblox has gotten better with preformance but still could use some improvement with it.

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I don’t know if people are incapable of reading or I missed something, but there will be a seperate topic to ask questions. (These are all great questions though, I wish to see ping improvements and a moderation overhaul)

Also, if you have high hopes for anything related to lighting or graphics I’d drop them as low as possible.

This take about automation is absolutely FRIGHTENING and will actively harm performance on most devices. I don’t see why users cannot juat fine-tune it to get the mix of performance they want.

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Just now I see it they should close the comments here soon

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I’m just curious how you envision it. Roblox Studio already has a complex interface designed for desktop use, where it takes up a lot of screen space, and I find it difficult to imagine how all of that could fit on a small mobile display.

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it will never happen. mobile devices aren’t built for this purpose

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Impossible, that will never happen even in 100 years

Godot Engine actually made their own mobile version of their engine, and it is crappy.

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Something like studio lite but way better!

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How would that even work? mobile devices are not ready for that type of stuff.

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If you want this nonsense, implement it yourself as a standalone piece of software. With the recent announcement of the Beta Open Cloud Engine API, you can load experiences without using an engine client or platform. This will never be official anyway, because there’s no way to do anything more useless than port Roblox Studio to phones. In any case, I highly doubt that you will succeed.

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This got me thinking: what if there’s a mobile app that allows you to browse the explorer, change properties and edit scripts? As well as some options to save/publish the game and migrate servers.

This wouldn’t have much use for designers, but it has a pretty big impact for programmers. Let’s say you need to change an attribute or update a price, or maybe hotfix something even though you’re away from home?

Developers with a Git CI/CD workflow can do this already, for example in GitHub:

Scripts can be clicked on and edited, properties could be changed with a .meta.json. After committing the changes and pushing it to production, an Action runner deploys it to the game with Lune.

Having such an app specifically for Roblox games would be ideal, as this would be much more accessible than the Git deployment setup.

Getting off-topic so I’ll leave it with that, but there are definitely possibilities where an app is useful.

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I may be wrong now, but I have seen a similar program somewhere. There is an API Wrapper for the Open Cloud Engine service. Based on this API, creating your own application will not be particularly difficult for implementing the CI/CD workflow.

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