Creator Roadmap - AMA with Dan and Manuel [Jan 24, 2024]

In 2022 roblox made offsale items limited but Roblox has left some of the most demanded offsale items that people want limited offsale. Like why are the workclock headphones not limited ?. Why did roblox make the blue clockworks limited but not the red ones ?, Its clearly half finished and people are not happy.

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are you gonna fix game promoting algorithm and search?

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Is there any plans to combat the issue of 1:1 copies of expensive limited items that is very rampant in the UGC catalog right now? Especially since if this problem can’t be dealt with before public ugcs release it will only continue to get worse.

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will you ever reconsider public UGC; despite it being spoken about for a while now, and the AD changes that are apparently being removed from the roblox main page - taken form youtuber sources.

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Where is South America server?

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I’m not Dan or Manuel, but I found that this post answers your question by mentioning plans of allowing users to sell models on the marketplace.

Hope this helps you out!

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Is there any planned graphical improvement coming for PC and higher end devices when the mobile graphics improvement announced at RDC will come in?

For example, better quality shadows (less pixelated)
Overlay for custom materials (highly requested feature for materials like bricks, & rust metal)
And Volumetric fog, which would improve the lightning and graphics in games

AS WELL as, an advanced/improved graphics settings (change particles, render quality, distance and texture quality individually)

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Will Roblox introduce enhanced tools or features in the future that allow game developers to create higher and more realistic water waves, providing a more immersive experience for players?

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Hi, Dan/Manuel! I’d just like to ask: what’s the timeline for EditableImage being enabled for use in games?


The reason this is so important to me is because, currently, Roblox’s image compression is unescapable and completely ruins the aesthetic of pixel art games. EditableImage would at least give me a way around this issue. More info below.

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For Audio APIs, will there be an option for voice chat without the proximity effect?

Pertaining to UGC, for Improved Avatar Face and Body Tooling and Bodies and Animated Faces, will imported armatures and bones ever have support for bone drivers and bone constraints? And for Powerful search and browse capabilities, will that also apply to the UGC Marketplace and include features such as boolean search operators?

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Greetings! Here’s my question:

For many years, developers have been cut off access from CoreGui, reasonably since it may cause a lot of security issues. Though as Roblox grows and the engine becomes more capable each year, the menu generally stays the same and it may lead to some inconsistencies.

Like for example, one game would have a medieval theme, with its custom UI design to fit it. But when the player opens the menu, because it has a completely different theme, things feel off and inconsistent.

Another thing is that, developers might want to add custom settings for their game, like custom graphic options, music and sound options, etc. But unfortunately for that, they have to add another UI inside their game. This may also create confusions.

As the platform grows and the engine becomes more capable each year, we should be able to have more control over some of the CoreGui elements. I agree there can be very important security issues, but there are many proposed solutions that can eradicate these said issues.

Thanks!

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  • Tools to manage Intellectual Property - New centralized place for developers to easily manage the intellectual property rights of their creations (Early 2024)

As we may know, there are some bad actors who copy/clone other’s experiences on Roblox. (Ex. Brookhaven and Pls Donate)

Will this tool help developers take down experiences that copied their own experience(s)?

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Will the ui styling extend to Roblox core gui? Currently it looks out of place in a lot of games.

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With regards to Studio Luau File Sync Beta, there have been rumors circulating amongst developers and staff that Roblox is working on a Protocol Buffer (“protobuf”) based file format for places and models.

The purpose of protobuf is to enable multiple community tools to easily process these files without having to maintain multiple ser/des implementations, as is the case with the current binary (RBXL/RBXM) and XML (RBXLX/RBXMX) formats in tools like rbx-dom, rbxmk, Lync, and others.

The Question: If we are to see this new file format incorporated into Roblox, will it be added alongside the Studio Luau File Sync Beta, and if not; where on the roadmap can we expect it to be added?

Thanks for the AMA!

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When will we have a way to apply to become a regular member on the forum. I’d like to request new features to be added to the platform, but currently, it is not possible. Bug requests also require additional steps to be noticed if you’re not a regular.

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. When the new core top bar comes out to everyone in production experiences as anouched before the rdc Roblox made a new topbar with a calopase menu with experience controls like chat and leaderboard etc

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What are some things you are working on to correct auto false moderations of textures/meshes/items?

Getting banned for a day or even longer can: often slow things down and is not convenient, can sometimes make you miss important events, impact your moderation history which is important for DevEx and a lot more.

Thanks for the extra transparency and your big efforts to make this platform better than ever!

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Can we please get closure on the car company dilemma currently on the platform? We have had 0 closure by you guys on the moves going forward in terms of vehicle models. There’s many games in development, or are already out, that do not know what to do: custom models or stay with the debranded vehicles? Of course, going custom is always the safest option. Are games allowed to use debranded vehicles as long as it is debranded, not a gamepass/robux locked, and a different name? Or should we stay completely custom? I understand this might not be your area to answer, but an answer is better than no answer.

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Are we any closer to the Studio revamp? It still looks like an outdated Windows 8 app. I liked that new design and Jn excited for hopefully a UI editor which doesn’t suck.

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Will Roblox Brand Limiteds and Drops, and even the off-sale classic item go Limiteds for 2024 to finish the classics and to continue the Roblox Brand Limited Series? If so what is the future of real Roblox Brand Products and their direction for it, as the customer and users and the community wish for content to be on the Roblox Brand and to be tradable as well under the Roblox Brand only, since UGC Limiteds do not follow the same stuff. I am looking forward to the return of Roblox Brand Limited products and would be willing to spend Robux on just only those. I don’t support UGC Limited. Ever since the end of 2022 many marketing opportunities have been missed and Roblox has not taken advantage of it so far. It was flatlined since July of 2023 when this question was still out in the open and in limbo about the direction of High-Quality Marketing on Roblox.

Here is the question again:
Will Roblox Brand Limiteds and Drops, and even the off-sale classic items go Limiteds for 2024 to finish the classics and to continue the Roblox Brand Limited Series?


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