Creator Roadmap: Fall 2024 Edition

What’s this exactly? Is this supposed to be the overall lighting system used at low graphical settings and/or past the rendering distance of per pixel lighting?
What’s up with light reflection? Is that supposed to be some sort of voxel based GI implementation?

Right, any info as to what the new physics solver actually changes? Any performance benefits?
Will this new solver finally do anything about the usually horrible physics replication and instability?

Are you guys planning in ditching Motor6D’s entirely with this?

I mean, other than improving performance for the property panel (which tbh i believe it’s already pretty fast, no?), what else could exactly be done to make it easier to interact with? Hey, maybe this is not specifically related to the actual properties menu but why not just make attributes properties? Would be willing to use attributes/custom properties if it wasn’t for the fact that attribute api’s are slow (and pretty unnecessary) for heavier tasks. Manipulating properties does not have any of the attribute api shenanigans going on.

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