Criminal Tycoon Update Log

Play: [EVENT] Criminal Tycoon - Roblox

July 16 Update! Season 2 Event

NEW CONTENT

  • EVENT: unlock limited items including the new cyberquad atv, x-bow, sniper revolver. The first of their kind to be released!
  • Shooting Range: test your aim and weapons at the all-new shooting range. Play rounds in easy-med-hard modes or set idle target distances for practice.

CHANGES

  • Retouched mobile ui (gun, vehicle, and gameplay buttons)
  • Tag indicator (crosshair and sfx)
  • Cash devproduct pricing change, you now get more cash per robux spent!
  • Robbery keypad time x2 for xbox
  • Hid player hp bar under grenade smoke
  • (Setting) Turn off robbery alarm sounds
  • More obvious when you’re damaged
  • Crouch and crawl are now different buttons/inputs
  • Buffed vehicle HP upgrades
  • Moved heli pilot seats on the left
  • Level up sfx

BUG FIXES

  • No more punch when typing
  • Replicated vest displays properly
  • Fixed stinger sometimes not doing damage
  • Fixed ATM cash value not showing in some languages
  • Fixed grenade sometime not working with weapon unequipping
  • Fixed sentry turret bullet replication issues
  • Fixed tycoon base alarm stopping when there’s still active robbers
July 7 (Rebirth 6)

July 7 Update! Rebirth 6: Armory Specialist

NEW CONTENT

  • Rebirth 6 “Armory Specialist”: armored Sherpa vehicle, HP vest, +2 new grenades, +3 new weapons
  • Grenades: Smoke and Molotov
  • Weapons
    – AA-12 shotgun - is the first automatic shotgun in-game
    – G11 - is the first in-game automatic with a sniper scope
    – M110 - a variant of the event’s semi-automatic sniper rifle!
  • Vault cash earning: cash safes in bunker vault will earn an extra $40k every 10 minutes if collected! Your vault and bunker cash printer earnings will pause while you’re getting robbed, and for 5 mins after someone has successfully robbed you.

CHANGES

  • New rebirth ui
  • Increased Extra Duffel Bag Pass bag size $5k>10k
  • Increased earnings of bunker cash printers by 50%
  • Increased earnings of oil tanks by 13%
  • Increased earning of cashprinter5 by 10%
  • No more player forcefield on respawn
  • Fixed vehicle coloring on many vehicles
  • Fixed bugs from rebirth (Holes left in grass, turrets not despawning)
  • Fixed Tycoon next to bridge fences/towers loading improperly
  • Fixed indoor bunker hatches not letting you go into the vault
  • Fixed rebirth 4 not giving x5 premium cases. For those who didn’t you still got x1 case per rebirth which was still live. But as a bonus use code ‘FREECASE’ for one premium #2 case.

BALANCE CHANGES

  • Buffed GURKHA 110>120mph
  • Buffed grenade dmg distance 18>23studs
  • Buffed AA stinger damage from 65>80
  • Buffed M110 pulse dmg from 40>42, made scope accuracy 100%, reduced crosshair spread
  • Increased aim spread reduction for tac and shotgun by 22%
  • Tac buffed spread (min by 60%, max by 25%)
  • Grenade ammo count 3>5
June 30 (Revamp Phase 2)

NEW CONTENT

  • Bunker Revamp: remodeled everything. Also expanded the bunker and added armored doors, nukes, defenses, research area, and more!
  • Base Upgrades: upgrade base defenses, walls, turrets, and more at the new research station!
  • New defense: Sentry Turrets.

CHANGES

  • Reworked vault robbery: break the power box>C4 the bunker hatch>break bunker door power box>get to vault and steal cash
  • Reverted car prices back to before (much cheaper)
  • (BUG) disallowed stealing crewmate bounties while they’re in vehicles
  • Miscellaneous bug fixes

BALANCE CHANGES

  • Vehicle repair time from 15s>30s
  • AA turrets repair time from 15s>45s
June 22 (Revamp Phase 1)

NEW CONTENT

  • Tycoon revamp: remodeled interiors and exteriors. Expanded the base to maximum plot size, with the addition of two new rooms and roads. (Phase One)
  • Rebirth 5:
    • Night Stalker helicopter
    • Utility Items (airstrike, radar, night vision)
    • Anti-Air Stinger
  • Anti-Air Turrets (rebirth 2)
  • New ultralight helicopter

CHANGES

  • Reorganized rebirth rewards
  • Added a dock ship that arrives and leaves
  • Rebirths now require cash with no tycoon cost increase (not final)
  • Reduced tycoon prices (not final)
  • Remodeled rebirth helicopter (Eurocopter)
  • Expanded oil rig helipad for easier arrival
  • Buffed all robbery income
  • +3 weapon slot pass is back. +1 extra gun slot total
  • Event cap from 1800>5400
  • Lowered bonus reward progress requirements
  • Base forcefield from button 50 > 70
  • Many minor improvements

BALANCE CHANGES

  • Buffed M110 pulse (dmg and firerate)
  • Reduced sniper spread
  • Buffed honey badger (+5 ammo)
  • Buffed tac (firerate .9>.6, ammo 5>7)
  • Buffed shotgun (firerate 1.3>.8, ammo 3>5)
  • Medkit buff (heals 50hp>100hp, 6s>3s)
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