Critical Studio Bug ⚠️ SurfaceAppearence now destroys humanoid Head decals/faces

Hello, I’m here to report a rather critical studio bug that we’ve noticed

As of today, April 3rd 2025, any Roblox head with a decal in it as well as a SurfaceAppearence on the head, has now destroyed the decals on the head

Here we have an R15 model with the most vibrant face I could find, which is Beaming with Pride - Roblox

Now, if I add a SurfaceAppearence to the head:

I have not done anything to this rig except add a SurfaceAppearence to the head

For the sake of showing that this is a studio-wide bug, I have taken the rig and put it into an entirely different baseplate, in an entirely different group. The baseplate has no scripts and no lighting settings

It happens on a specific rotational axis:

https://gyazo.com/5b0bfc177a8b448ead90d1c6d90df1eb.mp4

It appears to only happen when looking in this direction:

Expected behavior

This was happening prior to today, April 3rd 2025. The face should not turn black when a SurfaceAppearence is applied to a head

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Hi Nuor,

Could you refresh your studio and check to see if this is fixed?

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Sorry it takes a bit for the revert to roll out to everyone.
Could you check again now that it’s been longer?
If it’s still happening, could you provide a .rbxl?

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And it’s fixed! Thank you so much!

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