Criticism Needed PLZ

I suggest you add some cracks and dings in the walls with unions, this will give it more of an underground dungeon feel to the game

I would, but it would mess with the collision of the wall and I think I would have to put alot of effort trying to add detail. though I am doing something thats similar, but importing models from blender to have a more caveish feel to it.

I couldn’t think of much things I could add other then the recently added lamps.

I thought about maybe adding some sort of flags and vegetation to help with the boring brown throughout the level, but I plan to change the color scheme to more bluish night sky once the player gets to the end of the obby.

Your design looks on-point. I just feel as if it’s a bit empty. Keep working on it and you’ll have something great!

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It would look nicer if you changed the materials of everything to be something else rather than SmoothPlastic! You’re a great builder!

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I’m trying to keep with the SmoothPlastic style since it doesn’t look to good with repetitive material textures.

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