Critique my logos

THEAsset 4slimeSimulator


THEAsset 1WALL

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The person in the second logo has an outline of a different color… It’s like white, or some kind of gray.

Yo must have dark mode on since I see nothing on a white background

Yeah, I have dark mode one, but I don’t think that it affects how the image is shown.

there might have been a small area that gimp didn’t fill cause I used gimp to make the outline of the man and illustrator for the logo

That is a possibility, but it is not correct for me to say, because I just use paint.net :rofl:

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Just wondering do you mind leaving a comment on my portfolio [Reopened] Almost's Logo and Ui Commissions its fine if you don’t want to.

If possible please add a GFX character in some of them, it may look great!

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In the logo with the silhouette, 1917 does not fit at all and could be a bit smaller if that’s what your commissioner requested. If they didn’t request a 1917, remove it.

In the Slime Simulator logo, I like the slime dripping effect but it should have a more slimy and drippy font to accomodate it.

In the wall logo, the word the looks too curved. The work wall’s W looks way too big and could be smaller at the beginning to scale with the white background.

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I think the silhoutte’s back leg is a bit odd and I’m not sure if legs are supposed to function that way. :flushed:

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None of these were for a commissions, just practice. Ill take your advice to make something better.

I have a strange feeling that the second and third were made with a template website that fills in the letters and numbers you want. The first one is okay, add some depth with vignette, some saturation, and blooming. Try to sharpen the text as well, as it looks a bit low resolution.

they were all made in adobe illustrator. And for the first one i accidentally saved it as a low res

I really like them all except for the character maybe add some more colors to him/her and there seems to be a color around the character. Good work over all, John. :smiley:

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I would say work on using the right colors and what looks nice, the grass could be darker and the wall could have a brick texture. My main problem is the slime logo should be less simple and more bumpy, and uneven less clean so that it fits the name, those were my suggestions have a good day! :smile: