Hello! I am looking for a way to achieve cross-experience communication, similar to messaging service but with experiences I own instead of servers in one particular game. I am wondering if any APIs can help with this, or if I have to use a combination of services to make this possible. To further clarify, I am curious if it is possible to send objects or data between different experiences. Thanks!
Not directly in roblox. The best you can do is host your own server and use HttpService to make requests to it in each game.
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your best bet is messaging service
it should actually work quite well, as the speed on messaging service is great (<1 second). of course , ratelimits are a concern, but roblox is quite generous on allocation there.
you can always send objects/data by compacting the properties into a table, and sending that.
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I know messaging service works for servers, but does it for different games?
MessagingService doesnβt work across games.
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