Hello! I am looking for a way to achieve cross-experience communication, similar to messaging service but with experiences I own instead of servers in one particular game. I am wondering if any APIs can help with this, or if I have to use a combination of services to make this possible. To further clarify, I am curious if it is possible to send objects or data between different experiences. Thanks! ![]()
Not directly in roblox. The best you can do is host your own server and use HttpService to make requests to it in each game.
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your best bet is messaging service
it should actually work quite well, as the speed on messaging service is great (<1 second). of course , ratelimits are a concern, but roblox is quite generous on allocation there.
you can always send objects/data by compacting the properties into a table, and sending that.
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I know messaging service works for servers, but does it for different games?
MessagingService doesnβt work across games.
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