Cruising Roads: Atlantic City [Changelogs, and Info Board]

Introductions

Hey, I’m Dealer, The Co-Owner and Senior Developer for Open World: Crusing Georgia
ArtDealer is the Co-Owner and Head Developer for Open World: Cruising Georgia

Important Information to know:

This bulletin board will include game changelogs, information, applications, and open source information. IF you have questions please message me on the devforum or use my external socials (User for Dis: _00dealer)
Also announcements will be on the group wall for anyone who wants to know release dates.

Developer Socials:

Group: Dealer Development Group - Roblox

Head Developer and Co-Owner: ArtDealer - Roblox
PlaceHolder Account and Senior Developer: PlaceHolder - Roblox
Senior Developer and Co-Owner: Dealer - Roblox

Each Section Will be updated to according schedules

*[1] Update Logs
*[2] Open Source Information
*[3] Application Information
*[4] Minor Updates and Bulletin Board information
*{5} FAQ
*{6} Attributes-Contributions

Contents page

Open-Source-Information

Thread Recycler: Releases · RBLXUtils/FastSignal · GitHub

Weather Systems: Dynamic Weather Library (Beta 1.0) - #111 by SaintImmor

THESE LINKS ARE NOT MINES THEY ARE FROM OTHER DEVELOPERS

Updates-Changelogs

Version 0.0210a Development 07/15/2025

Map was extended and did include I-985 and a extended exit
Exit 61 was overhauled and included a two lane entrance system aswell as a on-ramp light
Some intersections had Non-functional lights
Split phasing was included within this update (sensors do not currently work)
Day-Night Cycle fixed and now is less choppy
Global Announcement and Automated chat messages (from server) currently are in-effect

Applications-MinorUpdates

Currently we are looking for a developer and unfortunately I cannot pay at the current moment, but I would appreciate it if anyone here is willing to help me! Message me on the devforum

Minor Updates

This text will be hidden

FAQ

This Section is primarly comprised of Frequently-Asked-Questions, and some information about the game and other topics.

Few things I want to note here is:
This game is not meant to be taken as literal representation of Atlanta, Georgia or the state of Georgia. This game is to be taken as literal fiction. Highways, cities, towns, or roads are not meant to be a visual representation of anywhere in georgia. Thank you!

Why was this game created?

-Well, Ultimate Driving, Westover Islands Inspired me to create my own game. I want to give Twonty/TwentyTwoPilots for inspiring me to create my own game.

Shoutouts:

-Illinois_Roadbuff - Roblox
-twonty - Roblox

How often do you update your game?

Depends on my scheduling and what idea’s I have planned. I will include an update roadmap in the near future. (I am looking for developers as we speak)

Will I ever make any other games in the future?

yeah, I am making other games just as a way to test my ability.

What Kind of game is this? And why did you develop it? And also will it be an RP based game?

Well, my game is a open road game, so there are currently like 7 highways in the game (will increase in the future.)

My game is really inspired by the roads and buildings are in the state of Georgia, so I started to study some road, and building structures, then taught myself to script and model on roblox.

RP wasn’t exactly on my mind, however I want to implement RP based features that are present in other games. Currently though, it’s a driving/open-road.

Attributes-Contributions

This section is comprised of contributions/shoutouts that I want to give out.

Socials:
YT: https://www.youtube.com/@00dealer

Roblox Profile: ArtDealer - Roblox

Group: Dealer Development Group - Roblox

Shoutouts (once again):

Contributions

DISCLAIMERS

@siverkennedy567 is the main developer I am just a Senior Developer and responsible for the Devforum and community socials.

This game was fully created by 3 People and had gotten updated on multiple occasions.

I am most definitely going to release this game sometime this year. (Now unfortunately I do not really get to recieve any attention because my game is fairly new created late 2024)

Applications are not avaliable as we speak.

A wiki will be soon created once the game is fully published and released to the public.

Goals/Released Game Updates

This Section will not get a table of contents feature because this section is for the released DEMO version 0.102d

  • Long-Term Goals and Future Updates
    -Map Expansion (Including State Highway/SR, IntraState Highway Expansion, Freeways)
    -City Extensions (Lithonia Springs, Cooledge, Simpsonville, Masonsville, Arcturia (Section of ATL), and More in the near future)
    -More RP Capabilities (e.g Custom Whitelist/Blacklist servers, Liveries, Dynamic Teams, Roadway Closure, F3X, In-game server announcement system)
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Quick Update V.0.210.2.a Codename: PlayerTestingBeta

Minor Update

Introduced a Debug/Admin Client Panel v0.3 beta on the playertestbeta
Also Includes a Built-in Thread Recycler for in-game performace boost (especially for rending larger and more distinct parts of the map)
Will soon introduce “PlayerArg” system for developers
Also I did introduce a memory profile, networking, FPS, physics engine, and more debugging profiles
It also does have a “theme control”

Details will be explained further when fully implemented in the game.