CSG Failures

Here’s a strange thing. This union is not visible (even though transparency is 0), and something wierd happens when you try to negate it.

It was just a wall with a hole in it (for a door), something wierd apparently happened to it while I was doing stuff. I don’t know when/why, though. :shocked:

model - http://www.roblox.com/I-BROKED-IT-item?id=266918323

size=2 and, nothing happens when you try to seperate it.[/size]

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Zeekers, do you still have the components for that (i.e. ctrl+z back a bit to get the components)? I think if you’re getting that error then the ChildData is corrupted.

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It happened a while ago ; I definitely can’t ctrl-z and undo it now.

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How long ago? I remember I had issues with that when CSG came out, but I haven’t had any issues with it recently.

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Pretty much this.

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This one seems like a bit of a doozy. My buddy IceTaurus actually found this one and showed it to Khanovich at RDC East. As he is not currently a member of the dev forum I’ll post it here for him.

In his words: [quote] The “BuggedUnion” on the right does not use any neon, and has a decal on one face of the union to make it a darker red. The entire part uses plastic, but as soon as a neon part is added into the workspace, the union glows.[/quote]

I myself have run into this issue as well when trying to texture a union. There’s a simple repro place attached and it can also be seen at this place where the same is happening to a completely different union (that has a decal on every face to make it darker).

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[/quote]

Well, I don’t think that’s actually an issue with our CSG tool, but that is indeed a bug! Thanks for the find.

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I found this really annoying bug.

After unioning some parts to create smooth edges,shadows glitch out terribly.

Check out images to see more details.

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[quote] I found this really annoying bug.

After unioning some parts to create smooth edges,shadows glitch out terribly.

Check out images to see more details. [/quote]

Do you have the repro place for this? That probably shouldn’t happen!

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[quote] I found this really annoying bug.

After unioning some parts to create smooth edges,shadows glitch out terribly.

Check out images to see more details. [/quote]

Do you have the repro place for this? That probably shouldn’t happen![/quote]

This happens all the time, when unioning parts into long parts (such as a high rise building), there happens to be really bad shadows which don’t make any sense

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Is this tall enough?

Tried to reproduce what vortex posted but no luck

Silent, you should edit the OP to say that repro files are a necessity for bug reports here here because you must have the appearance of a wizard that people think can magically fix a bug just by looking at it.

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Well… about that…

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Sorry guys,I had file ready but forgot to post it

Here it is

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I have another union with a shadow issue. The union is roughly triangular but produces circular shadows.

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[quote] I have another union with a shadow issue. The union is roughly triangular but produces circular shadows.



[/quote]

Without a repro place I’m unsure if this is a rendering issue, a CSG issue, or both :frowning:

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[quote] I have another union with a shadow issue. The union is roughly triangular but produces circular shadows.



[/quote]

Without a repro place I’m unsure if this is a rendering issue, a CSG issue, or both :([/quote]
But I did attach the file…
EDIT: Can rbxmx files not be attached? I’ve tried attaching as a zip file this time.

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Yeah – rbxm/rbxl files can be attached but rbxmx and rbxlx files cannot be attached:

I guess whoever was whitelisted the rbxm/rbxl files forgot about the xml equivalents.

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Fixed

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Union rendering error:

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Same problem as Crykee - here’s some more material to work with.

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