[quote] Whenever I try to union these two objects, instead of the NegativePart negating a section from the union it adds the entire NegativePart to the union (see image below). No clue why this happens but hopefully the information provided can help out to solve this issue.
Not quite, if there’s an intersection in CSG, it has to take the two parts, and find only the outside exposed faces, and clip them to size, then weld the vertices so that it’s all one outside continuous mesh. When you set the mesh data directly, none of that calculation has to take place
What causes the CSG to mess up in most cases is coplanar intersecting or touching faces, CSG is bassed on a CAD solver, and CAD does not like to handle coplanar intersecting things, as the tools to make CAD parts inherently never run into those scenarios
I can’t union the parts under the “Frame” and “Glass” models (separately). I’ve tried making smaller unions and then building it up from there but I can’t seem to so it.
I need the “Glass” union to looks similar to the “Walls” union (e.g no z-fighting on the transparent parts so that it looks like one large smooth piece of glass)
Lately with the introduction of Team Create we (EBR) have noticed that unions would randomly disappear and not show, this would however only affect random people and happen randomly so I got no idea how to recreate this. However I figured this was just an issue with Team Create since it is still in beta. HOWEVER!
I was wrong! And it now appears to be the case that unions can randomly disappear in regular studio as well which is quite annoying if I may say so myself. The invisible union found in the .rbxmx file below should look like this, but yeah… It is invisible.
It has been stated a few times by staff members that CSG in Team Create is still a work in progress. Avoid using CSG operations in Team Create for the time being.
This place has never been in contact with Team Create and the unions are pre-Team Create’s release as well. The place we’ve used to build in Team Create was hosted by another user.
If you had the unions in Team Create at some point, then that’s probably why they’re not showing. It’s a bug (reported in the Team Create thread already)
No idea why but in the repro file I have attached, the union and negation will crash studio no matter what if you try and put them together. I’ve tried remaking the negated part and separating the large union and only trying to union part of it with that negated part at first and so far it has crashed studio every time without fail. It’s not a huge deal for me but I thought I’d leave it here in case there is something that can be done about it so it doesn’t happen in the future.
Got another one, same as DieSoft’s issue. While Unioning a series of planks into a deck I negated two additional Parts and tapered the front half of the deck section shown. When I tried to Union that with the two negated Parts shown in the images, the negated Parts turned solid.
I tried spinning the Parts 90 degrees and resizing them but they keep Unioning this way.
I then tried moving each .003 studs in the Z axis and then it worked properly.
Just thought I’d let you know it’s still not ‘perfect’ but it is getting better. Kudos to you guys.