CSG Phyiscs Bug

Whilst messing around, I came across something interesting (if it’s a bug or not, not entirely sure) but …
This is difficult to explain but if you union a cylinder so it’s hollow. There is an invisible gap which still pertains

As well as this wall I included to spin/interact with the balls

Even seems to be with a normal character (I’m floating woooooooo spooky)

It seems to think it’s a ramp or acts like that, to see more of what I mean see the attachment, play solo and you’ll see what I mean. Pay close attention to the bottom of the spinning cylinder and the green ‘blocker’ part for the balls and the seemingly invisible strange floatation.

This happens to all unions, it’s due to the fact that their collision meshes are different from their visual, and lower poly to make them less laggy when colliding with parts, although they definitely need a way to set the quality level of the collision box