Trying to recolour a union that is inside a bunch of unions, but as I do so, the shading seems to screw up and create this very unrealistic well… down below. I’ve also been hearing about the same issues from other developers. Also apparently happens when creating a new CSG instance with many negates
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Set SmoothingAngle
to 1.
Also this is a union issue.
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Having the same issue. The proposed solution of changing the smoothing angle does work, but this makes the mesh far less visually appealing. Hoping for a fix or less obtrusive workaround.
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