Description
When bringing Explorer window into focus by clicking somewhere within it, pressing Ctrl + A
will select all instances contained within; however, using Ctrl + A
with the Studio viewport in focus neglects to select a plethora of object classes. Below is a chunk of code that acts as a list of faulty classes and inserts all of them into the workspace
local classes = {"AirController","Animation","AnimationController","Atmosphere","Beam","BindableEvent","BindableFunction","BlockMesh","BloomEffect","BlurEffect","BodyColors","BoolValue","BrickColorValue","BuoyancySensor","Camera","CFrameValue","CharacterMesh","ChorusSoundEffect","ClimbController","Clouds","Color3Value","ColorCorrectionEffect","CompressorSoundEffect","Configuration","ControllerPartSensor","DepthOfFieldEffect","Dialog","DialogChoice","DistortionSoundEffect","EchoSoundEffect","EqualizerSoundEffect","FaceControls","Fire","FlangeSoundEffect","Folder","ForceField","GroundController","Highlight","HumanoidDescription","IKControl","IntValue","LocalizationTable","LocalScript","MaterialVariant","ModuleScript","NoCollisionConstraint","NumberValue","ObjectValue","Pants","ParticleEmitter","PitchShiftSoundEffect","PointLight","ProximityPrompt","RayValue","RemoteEvent","RemoteFunction","ReverbSoundEffect","Script","Shirt","ShirtGraphic","Sky","Smoke","Sound","SoundGroup","Sparkles","SpecialMesh","SpotLight","SunRaysEffect","StringValue","SurfaceAppearance","SurfaceLight","SwimController","Team","Terrain","TerrainDetail","TextChannel","TextChatCommand","Trail","TremoloSoundEffect","UIAspectRatioConstraint","UICorner","UIGradient","UIGridLayout","UIListLayout","UIPadding","UIPageLayout","UIScale","UISizeConstraint","UIStroke","UITableLayout","UITextSizeConstraint","Vector3Value","WeldConstraint"}
for _,class in classes do
if class ~= "Terrain" then
Instance.new(class,workspace)
end
end
Reproduction
Constantly
Include All Object Classes:
- Click anywhere inside the Explorer window
- Use
Ctrl + A
- Observe that all instances are selected
Exclude Certain Object Classes:
- Click anywhere inside the Studio viewport
- Use
Ctrl + A
- Observe that the instances listed in the code go unselected
Actual Behavior
Ctrl + A
will not select certain object classes when Explorer window is not in focus.
Expected Behavior
Ctrl + A
should consistently select or not select classes regardless of what is in focus.
Beta Features
3D Import gLTF Support, AI-Powered Code Completion, CSG Version 3, DragDetectors, Explorer Services Cleanup, Face Capture, IKControl Joint Constraint Support, Live Animation Creator, Material Generator, Multi-Cursor Script Editing, New Character Controller, New Text Chat Service, Notched Screen Support, Save Rig With Animation, Scale Factor For Models, Selection Improvements, Team Create Connection Indicator Rework, Terrain Editor Improvements, Upgrade Shorelines
System Information
Intel i7 @ 2.50 GHz, 16.0 GB, NVIDIA GeForce GTX 1160