This setting is responsible for the radius on which you can hear the sound. I’m not comfortable using the sphere. Can I somehow make the space in which the sound is heard cube?
Can I see a video of what you are talking about exactly??
I mean, you can hear sound in a spherical zone. I need the player to hear the sound in the cube zone
You can create a region3 and detect on the client whenever the camera position enters the region3. From there, you can play the sound globally (not parented to anything) and just adjust its volume based on the distance from the center of the region3.
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How? Can you give script example please?