i dont rly know how to explain my question, but, on picture 1 there is a part that isnt rotated and this moving thing looks normal, and on second picture my part is rotated and moving thing is just painful to use. is there a way to spin a part and keep that moving thing in normal mode?
Use control + L to switch between local and global space.
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Press Ctrl+L to change the movement mode to global.
(Fenveer said it first.)
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