Curve Editor yaw rotations are causing axis flips

Hello! I am having an issue in regards to rotating yaw in the Animation editor. This issue seems to be specific to the Curve Editor, and seems to not occur when using the base animation editor.

Reproduction Steps:

  1. Create a New Animation
  2. Enable the curve editor
  3. Rotate the LowerTorso along the Y Axis(yaw)
  4. If you play back the animation it should now do various unexpected turns, often flipping the entire model.

System Info:

  • CPU: Intel I7 13700kf @ 3.4 GHz
  • RAM: 64 GB DDR4
  • GPU: NVIDIA RTX 4070 SUPER
  • OS: Windows 11 Home 64-bit (10.0, Build 22631)

All Beta Features enabled except:

  • Avatar Auto-Setup Beta
  • New Studio Camera Controls
  • Scripts are Non-Strict By Default


Expected behavior

Ideally the rotation should still behave similar to how it was before enabling Curve Editor

A private message is associated with this bug report

2 Likes

If anybody is still encountering this problem, one workaround I found is to manually set the Y rotation using the curve editor and manually editing the Y values.

1 Like

Thanks for the report! We’ll follow up when we have an update for you.

2 Likes

as far as i can tell, this report seems to be involved with the latest update to the curve editor. manually setting rotation values below -180 and above 180 now clamps them down, whereas they previously could be freely set to any value, which i believe was the intended behavior. was this change perhaps an attempt to fix this bug?