Curved Lightsaber *blade*

I’m trying to replicate a curved glowing saber blade like a katana, here’s a reference.


I’ve thought of beams but they face the camera and if the saber faces fowards it would be curved and look wierd. I don’t really want to use neon parts cause they’re inconsistent depending on graphics.
Hope someone here knows how I should do this.

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Perhaps use multiple invisible parts to create the curved shape then put particles on them? This might not be extremely optimized as you’d have a ton of particles, but it would probably work.

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