I’m working on a game where you can curve shots,
My game is completely in first person, which is where some problems arise.
[TF2] Dodgeball - YouTube (timestamped)
Notice how when the player pushes the ball with an upwards force, the ball does the same? This is what I’m looking for, but I’m completely stumped. I have no idea where to start, I’ve tried logging the camera rotation and detecting when it “spikes” in rotation, but to no avail.
Any ideas? Thanks