Write your replies but i have to answer so i will:
What i am trying to do is make a custom animation from the StarterCharacterScript or at least i think that is the name…
The issue is when i test it is the normal animation you always get.
Here is the script:
local starterCharacterScripts = game.StarterPlayer:FindFirstChild("StarterCharacterScripts")
if animationsModel and starterCharacterScripts then
local animSaves = animationsModel:FindFirstChild("AnimSaves")
if animSaves then
for _, animation in pairs(animSaves:GetChildren()) do
if animation:IsA("KeyframeSequence") then
local clonedAnimation = animation:Clone()
clonedAnimation.Parent = starterCharacterScripts
end
end
else
warn("AnimSaves not found in Animations [LAST VERSION]")
end
else
warn("Animations [LAST VERSION] or StarterCharacterScripts not found")
end```
please fix this if you can.
i need help…
Also credits to whoever made the animation i am trying to import
(Info to help: this animation pack has 3 walking animations and 1 running animation)