So when the cameras subject is the humanoid, first person and mouselock works fine and the player rotates with the camera. But when I make the cameras subject something like the players head, then mouselock and first person no longer works. Is there a way to fix this.
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unfortunately, I have no way to fix this, though why do you need to set the camera subject to the player head?
Please do not ask for full scripts it is against the tos
I am not asking for a full script, I am just asking is it possible to enable first person and mouselock with a custom camera. I already created the custom camera.
The player head was an example. I welded a part in front of the player as the camera so that when the player looks down they can see their legs and torso. The problem is the player wasn’t turning around with the camera.
you may want to use “LocalTransparencyModifier” as it will not need to modify the CameraSubject
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