Hi, I am making a horror game, and it will take place from a first person perspective, what would I put in the scripts and where to put said scripts so that players can see their hands and tools in first person, with their clothes, etc.
Parts have a property simply named “LocalTransparencyModifier”. Use this on every Render Step (RenderStepped / ::BindToRenderStep) to stop your arms from being transparent when zoomed in. Of course, this must be used via a LocalScript.
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I second this. In addition to what you said, it’s always a good idea to not create instances that you don’t need. I see a lot of codebases where instances are used and created quite frequently which is bad practice in itself.
Unfortunately, this does not work anymore…