Custom character animations are broken in studio - random parts of rig no longer animate

Random parts of my rigs are no longer animating correctly. This was working fine a few days ago, if not yesterday. I imported and animated the ray creature only a few days ago. Only broken in Studio.

In Studio:

In Client:

Lmk if you cannot identify the flag responsible and need a repro. Would be too complex to provide without reason.

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Hi there, thanks for your report.

Unfortunately there hasn’t been any code change or flag flip related to the editor these last few days, so the issue lies somewhere else and we’ll have to track it down.

Can you please send me a place with the rig and the animation?

Cheers!

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This fixed itself yesterday, I believe this was absolutely caused by some flag or update in the meantime. Let me know if you still want to pursue this and still need the rig with this information, since this is a large amount of effort to prepare and it no longer reproduces.

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Maybe another team flipped a flag. I’ll mark this as Can’t Reproduce for now, let’s keep an eye on this and we’ll reopen it if it happens again.

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