I have been trying to solve this issue for a few days with no success. A custom character I’ve made can’t walk properly and instead slides around after jumping.
I’ve already tried increasing HipHeight
Rig and script for morphing:
rig.rbxm (37.3 KB)
local oldCharacter = player.Character
local newCharacter = rig:Clone()
newCharacter.HumanoidRootPart.Anchored = false
newCharacter:PivotTo(oldCharacter.PrimaryPart.CFrame)
player.Character = newCharacter
newCharacter.Parent = workspace