Custom character cant walk

I have been trying to solve this issue for a few days with no success. A custom character I’ve made can’t walk properly and instead slides around after jumping.

I’ve already tried increasing HipHeight


Rig and script for morphing:
rig.rbxm (37.3 KB)

local oldCharacter = player.Character
local newCharacter = rig:Clone()

newCharacter.HumanoidRootPart.Anchored = false
newCharacter:PivotTo(oldCharacter.PrimaryPart.CFrame)
player.Character = newCharacter
newCharacter.Parent = workspace

Your character has way too much mass to move itself, select all of the parts inside of the character and make them massless.

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