Custom Character deforming from accessory

  1. What do you want to achieve? a belt :sob:

  2. What is the issue? whenever i weight paint the overhanging bit of the belt, the character’s legs deform for no reason.

  3. What solutions have you tried so far? Looked for solutions, rerigged the belt, tried different rigs

Originally i planned to leave the overhanging bit of the belt unweighted with different bones so i could add physics, but the legs clipped too much, so then i decided to rig it like ive done for the chains on the belt but once i did the character’s legs started performing circus acts ig lol.

belt w physics working normally but clipping

belt in blender

belt in studio (not running)

belt in studio (running)

just needed to remove additional bones lol

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