Two days ago, my custom character suddenly began moving backwards uncontrollably. After reverting to a not so recent save, I discovered that ALL versions of the game began causing this behavior. Three days prior the custom character was moving properly.
I have removed all scripts from the custom character, and placed it on a baseplate, and the same strange movement occurs.
This Custom Character
-Has no scripts
-All parts CanCollide false except the HumanoidRootPart
-HumanoidRootPart has an orientation of 0,0,0
-HumanoidRootPart is a 1,1,1 block
-Consists of only a Humanoid, 2 Motor6D Joints, Parts, and Meshes (All Parts with Meshes are CanCollide Off)
I have tried replacing the humanoid and the joints and have even deleted all limbs except the head, HumanoidRootPart, and torso, but the problem still persists.
What could be causing this and what steps can I take to be able to use my Custom Character without completely redoing the joint positions and animations?
Here is a SS of the Custom Character. Note - This is a brand new baseplate and the part named Wings has since been removed.
Download for the simplified Custom Character:
customPet.rbxm (4.4 KB)
Here is an empty baseplate with the custom character, and a block preventing it from instantly flying off