Custom Character Model that auto updates

This is for my Friend Tracker project.

I want something like Obby Creator’s character model where it shows the avatar of another player and updates accordingly. How would I be able to do this?

Example:

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First, make a dummy (with humanoid) and anchor it’s humanoidrootpart (through script)
Then update appearance:
Use game:GetService("Players"):GetHumanoidDescriptionFromUserId(your friend's id) and apply it to humanoid: dummy:FindFirstChildOfClass("Humanoid"):ApplyDescription(humanoid description)

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Hang on, I found a problem. The accessories are all scattered across the world.

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Are you using roblox rig builder or some other dummy? You need to use built in rig builder and r15 for everything to work properly

Nevermind! I fixed it! I was using a ViewportFrame and all I had to do was copy the avatar to the workspace and clone it to the frame instead of straight to the frame. Thanks for trying to help!

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