I’ve got a custom character with a hitbox (green part) welded to it. Only the hitbox has CanCollide on, all the limbs, head and torso are CanCollide off. The hitbox has CustomPhysicalProperties turned on with Density and Friction set to max. Any ideas on how to make the character not fall off a part, if even a really small portion of the hitbox (green part) is on it? Sometimes the character just slides off, sometimes it stays on but the character is tilted??
Here’s what it looks like in action: