Hello,
I created a custom character in blender and added bones as well in blender.
But sadly I can not resize it in the studio. In the character on roblox, I have a part whose name is “RootPart” .
But the size is very small but the character is very… big.
I used the plugin “Model Resize” but the problem is, the character is strange after I update the size. I mean it’s deformed.
How can I resize it without get anormal character?
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I think you will need to size it down in Blender. That should fix it!
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Ah yeah, but it will be slow because I have to test, one by one but ok, thanks :).
No. You just have to know how tall you want it and make it that tall in Blender. If the size is set to 5, it will be five studs in Studio!
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Ah yeah but I have a litle problem :
The RootPart control everything, the position and the size.
You have to position the HumanoidRootPart in the center of the character where their chest is.
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Note: The “RootPart” is like a HumanoidRootPart…
Thank you for your help! I fixed the problems above.
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