I’ve made a custom character, but I am unable to get it to jump.
Manual Jump activation through explorer
Increasing and Decreasing HipHeight property
How would I solve this?
Custom Animate script if that’s relevant:
local Humanoid = script.Parent.Humanoid
local walk = Humanoid:LoadAnimation(script:WaitForChild("Walk"))
local jump = Humanoid:LoadAnimation(script:WaitForChild("Jump"))
if speed > 0 then
if not walk.IsPlaying then
local Humanoid = Instance.new("Humanoid")
Edit: Added a sprint thing, but once i activate it, jump can be used. Not sure why this happens, but I’d like to jump while not sprinting
The code requires animation ID’s, Your using LoadAnimation which certainly requires an actual Animation, if your using c-frame for your custom animations, you cannot use Humanoid:LoadAnimation It won’t work.