Custom character unbalanced

Hey there!

So i’m making a custom character (still need to make the animations) but it feels very wobbly and unstable. Here’s what i mean:

It walks perfectly fine but it feels unstable when it makes a slight turn.

Any suggestions on how to make it stable would be greatly appreciated! :+1:

I think it seems pretty fine while turning, it might just be the overall shape of the body that makes it look like it is unstable, also it could be the humanoid root part or the attachments being mismanaged, it seems to move altogether it just might be those things (I’m not very good with characters lol)

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As @Mcdavid147797 said, the character does not seem to be unstable. Instead it appears that due to the character being slightly leaning to one side when it turns it creates the illusion that it is unstable or wobbling. Further more if you plan to animate this I doubt it will be much of an issue nor that visable.

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