Hi, everyone. Today I’m attempting to learn about CharacterMesh’s and how to work with them. For a start mesh, I made a basic arm/leg out of a 1x2x1 part
An issue I immediately run into, however, is the UV overlay which makes shirts and pants display correctly is broken.
How can this be fixed? I tried using Blender to create a UV overlay myself but when I entered the ID for the overlay, it did nothing at all.