As a Roblox developer, it is currently too hard to make builds using CSG (I use V2, but any version doesn’t matter) efficiently. I’m always needed to edit the negates to my standards (generally, transparency is 0; collisionfidelity is box; part color is “Black”; material is “Metal” (dependent on what I’m unioning, it may also be “DiamondPlate”) and also for the unions themselves (same properties as the negates mentioned)
As a Roblox developer, it is currently impossible to speed up my building process using the existing CSG ‘defaults’ as I have a very signature way of using CSG for both stability, neatness, and partial OCD. I build trains for my game, Rails Unlimited, on a constant basis (about three average per week) and speeding up the process would probably increase it to five per week.
I think a feature in Studio (whether it be in the settings or a widget or toolbar) to allow custom defaults for CSG set by the user would come in great handy. It would speed up building for developers who dislike the current defaults.
If this isn’t clear, I’d be happy to explain further.