I want to have my own icons for the cursor in my game. Using UserInputService.MouseIcon
I can already set the default arrow icon for the cursor, but hovering over TextBox
es or ClickDetector
s or GuiButton
s changes the cursor, and that property can’t control it. I can set the ClickDetector.CursorIcon
property for ClickDetector
s to change it to what I want, but I can’t do the same for TextBox
es or GuiButton
s.
Best/least annoying or tedious method to do this?