Custom Explosion

I was trying to make a custom explosion. Now, I don’t need help on coding anything, I was just wondering, is there a way to make the Custom ROBLOX Explosion different? The image below is the custom one, and I would like to change the orange explosion itself.

I have found out that this is possible, because Super Doomspire did it, as shown in the image below.
RobloxScreenShot20210218_153807550

For a summary, how did they do this is my question.

1 Like

Most likely just some particle emitters put together and called by a function in a script.

1 Like

Yeah, I tried that, but I’m not sure how the Particle Emitters make an explosion. See, Particle Emitters emit several of the texture they are given. How would that form an explosion?

1 Like

It’s a combination of different particle emitters (which usually ends up being a bad idea if used excessively, low end devices will have an hard time with that) and properties.

Nothing too extreme, but something you should optimize on your own.

1 Like

What would the textures of the Particle Emitters be? And would you enable them simultaneously and then disable them after a certain period of time?

1 Like

You could make a custom explosion by tinkering with the following items: Particle emitters, a sound, and a proximity kill script.

2 Likes

Well, either they color the emitters differently with the same texture, change texture, or do both.

Also for sounds and damage, as @secretajnz said, you’ll need a script, nothing too extreme either, just basic knowledge put together.

1 Like

Here is a quick tut on the dev hub on how to make your own fire work explosion.

Hope this helps

1 Like

Tweening the size of the particles as the explosion happens then playing a sound at the same timr should do the trick.

Thanks, I found out things I never thought I could do with Particle Emitters